Breach
Breach Stats
49 %
3.89 %
0.94
Breach Abilities
c
q
e
x
Ability: Aftershock
Cost: 200
EQUIP a fusion charge. FIRE the charge to set a slow-acting burst through the wall. The burst does 80 damage to anyone caught in its area.
Ability: Flashpoint
Cost: 250
EQUIP a blinding charge. FIRE the charge to set fast-acting burst through the wall. The charge detonates to blind all players looking at it.
Ability: Fault Line
Cost: Free. Cd 40s.
EQUIP a seismic blast. HOLD FIRE to increase the distance. RELEASE to set off the quake, dazing all players in its zone and in a line up to the zone.
Ability: Rolling Thunder
Cost: 9 (Kills, Orbs, and Spike Plants/Defuses)
EQUIP a seismic charge. FIRE to send a cascading quake through all terrain in a large cone. The quake dazes and knocks up anyone caught in it.